My idea is a retro pixel arena
game where you fight to the death
between other characters while avoiding traps and death, there will be a time
limit to obtain as many kiss as possible. Each kill will be rewarded with
points.
But, when the player is killed by
an enemy the game is not over, they will then ‘Switch’ to that character and
take over them, giving you more time to create more havoc.
The game is set in a various
degree of places, and arenas, from underwater caves, to Antarctic regions and
Moons.
Mainly the setting will be in the
background, but the foreground (and actual floor) will have elements of the
current location of the game map.
The genres of the game are;
The genres of the game are;
Retro
Platformer
Arena
5 Minute
Fast-Paced
Fantasy
This is a video of the end result;
here are some extra screen shots of the game;
Platformer
Arena
5 Minute
Fast-Paced
Fantasy
This is a video of the end result;
here are some extra screen shots of the game;
this is the loading screen you will see at the start of the game, mid animation with a little elevator music as you wait.
this is the finished main menu all buttons are pressed with the character which i believe is unique and never done before
this is the tutorial level where you learn the main functions of the game, the enemy is trapped for an easy kill
this is a quick glimpse into the first level or arena, where many enemies of all types will attack you.
as you finish the game a credit scene will appear thanking all the helpers and the players of the game or if you touch the logo in the main menu




